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DocsUsing the console

Using the console

The console is where you check and manage your memories. This page explains what each menu shows and what to do there.

MenuWhat it is for
HomeItems waiting for you, connection status, a summary of confirmed memories
InboxAnswering memory proposals and owner requests. The number is how many items are waiting
MemoriesAn overview by group, what dreaming changed, and the memory list. View, edit, archive and withdraw memories
ConnectionsAgent connections and connection tokens
Call historyWhat agents asked and what they received
SettingsYour account and how long data is kept

Inbox: memory proposals

A memory proposal is a principle that the server wrote from cases that agents sent. It is not used for judgment until you approve it.

Read from top to bottom

Select a proposal to open its details. Read them from top to bottom.

  1. The principle: The text in large type. It says what you put first and what you give up.
  2. Conditions and exceptions: When the principle applies and when it does not.
  3. Supporting cases: Why the server wrote the principle. The bold quote at the top of each case is your exact words. Under it you see what you chose (✓), what you did not choose (✕), and the reason you gave. Select Conversation context to see the situation at that time.

On a wide screen, the decision box stays on the right as you scroll.

Five decisions

DecisionWhen to choose itResult
AcceptThe content is rightIt becomes a memory as it is
Edit, then approveIt is mostly right, but you want to change the wordingYou edit the title, body, conditions and exceptions, then it becomes a memory
Only in these casesIt is right, but only in some casesYou write the conditions, one per line, then it becomes a memory
RejectIt is wrong or it happened only onceIt does not become a memory. You can pick a reason: Only this once, It's wrong, or Something else
LaterYou can't decide nowNothing changes, and you go back to the list

Inbox: owner requests

An owner request is a question from dreaming about something unclear in your memories. One card is one question.

  1. Read the question and why it asks

    The large text at the top of the card is the question. The lighter text under it says why dreaming asks. Dreaming wrote the question. It is not your words.

  2. Look at the related memories and your words

    Select a related memory to open it. Under the memories, your words that the question is based on are shown as quotes.

  3. Choose an option

    Select one of the tiles under What should we do?. Each tile says what changes if you choose it. An option marked "If you pick this, add your reason in writing." needs a reason in the text field.

  4. Add a note if you need to

    Select Add a note or Answer in your own words to open the text field. The server does not change what you write. It attaches your words to the memory as your answer.

  5. Send

    Select Send at the bottom of the card. Your answer is applied to your memories at once, and the tab shows "Applied" with links to the changed memories.

  • If the question itself is not right, select Dismiss. It closes the question and changes nothing.
  • If a related memory changed in the meantime, your answer is not applied, and the console tells you. Read the list again and decide.
  • Questions you answered recently are shown again at the bottom of the tab.

Memories

The list

On the Memories overview, select a group or open the memory list.

  • Use the tabs at the top to choose a group (Information, Decision cases, Principles & preferences) and a type.
  • Filter with Find by tag and by status (Active, Archived, Withdrawn and others). The other filters, such as domain and pinned, are under More filters.

Details

  • On the left are the body, conditions, exceptions and linked cases. Linked cases are cases that dreaming linked to this memory, both supporting cases and counterexamples. The number of cases is not how strong a preference is or how likely it is to match.
  • On the right are Details (domain, tags, sensitivity, external AI) and the version history.

What you can do

ButtonResult
EditMakes a draft from the current version. You check the differences, then save it as a new version
PinKeeps a memory you use often at the top
ArchiveSets it aside without using it. You can restore it later
WithdrawRemoves it from judgments at once
Add directlyOn the list page, you write a memory yourself. When you confirm it, it becomes a memory at once without a proposal

Call history

Call history is the record of agents calling recall (look up) or ask_me (judgment). Calls are grouped by day (Today, Yesterday, then dates).

How to read one row

  • First line: what the agent asked, and the time
  • Second line: the status → a short answer (the decision, how many memories, or the question for you)
  • Third line: the connection name · the work folder
StatusMeaning
Answeredask_me gave a reference judgment based on your memories
Asked meThere were not enough grounds, so it gave the agent a question to ask you
Found / Nothing foundrecall found memories, or found none
Not answeredIt could not answer the request, so it did not
Bad request / ErrorThe request had the wrong shape, or the server had a problem

Details

Select a row to see the exchange as a conversation. The agent asked shows the question and conditions such as options and goals. Clone-Me answered shows the decision, the reasons and the memories used as grounds.

  • Select Show calls from this conversation to see only the calls from the same conversation. The folder and conversation are recorded only for connections that use the collection hook (version 6 or later).
  • At the bottom, Show what the agent received shows exactly what the agent received.
  • Choose how long to keep call history under Settings → Data.

Connections

Select a connection in the list to open its details.

  • Connection tokens: The token list, Reissue, Revoke and Issue new token. Managing connection tokens has the details.
  • Setup: The command to set it up again on another computer.
  • Recent calls: The three most recent calls from this connection, and a link to Call history for this connection.
  • Rename and Revoke connection: When you revoke a connection, it and all its tokens stop working at once. You cannot undo this.

Last updated Oct 28, 2026